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AI Insights · Timothy · October 2022

Top 5 Architecture Games Performance in Central America Q3 2022

An overview of the performance of the top 5 architecture games on a unified platform in Central America during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Architecture Games Performance in Central America Q3 2022

In Q3 2022, the top 5 architecture games on a unified platform in Central America showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each of these games.

Construction Set - Toys Puzzle by SayGames LTD experienced an overall stable trend in weekly revenue, peaking at $30 in the week of August 29. Weekly downloads fluctuated, with a high of around 18K in mid-September and a low of about 11K at the end of September. The game maintained a strong user base, with weekly active users ranging from approximately 47K to 58K throughout the quarter.

Tower Craft 3D - Idle Building from AI Games FZ saw a peak in weekly revenue of $20 at the end of June, with fluctuations throughout the quarter. Weekly downloads hit a high of about 13K in mid-August but saw a decline to around 4K by the end of September. The game’s weekly active users also displayed a downward trend from 22K in early August to around 10K by the end of the quarter.

Idle Construction 3D by Green Panda Games had a noticeable peak in weekly revenue of $20 in late August. Weekly downloads saw a significant spike to over 12K in mid-July, followed by a steady decline to around 3K by the end of September. The game’s weekly active users mirrored this trend, peaking at about 20K in mid-July and decreasing to approximately 7K by the end of the quarter.

Pro Builder 3D from SUPERSONIC STUDIOS LTD showed minimal revenue, with the highest being $5 in a few weeks. Weekly downloads fluctuated, reaching a peak of around 6K in late June but dropping to approximately 3K by the end of September. The game’s weekly active users followed a similar pattern, with a high of around 10K in late June and a decrease to about 5K by the end of the quarter.

Finally, Mekorama by Martin Magni had a peak weekly revenue of $7 in several weeks. Weekly downloads varied, peaking at about 5.5K in early July and declining to around 2K by the end of September. The game maintained a relatively consistent user base, with weekly active users ranging from approximately 44K to 50K throughout the quarter.

These insights provide a comprehensive view of the performance of these top architecture games in Central America during Q3 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022